2 books and 3 articles of TTRPG goodness
Book for Players
Appropriate Characters and Roles
Archetypes with a Twist
Spiral Character Creation
One Special Thing
The Element of Style
The Catchphrase
What Your Stats Say About Your Character
Thematic Class Choices
Virtues and Flaws
Group Dynamics
The Illusion of Depth
Willing Suspension of Suspicion
Character Revelations
3 Character Secrets
Enthusiasm
Help the GM
Appendix: Character Checklist
Book for GMs
Session Zero
Starting with a Group Identity
Earned Rewards
Crafting Complex NPCs
Do Cool Shit (The Golden Rule)
Reward Enthusiasm (The Silver Rule)
Show and Tell
Level Up Check-In
Setting the Mood with Introductions
Online Re-Engagement
Empty Threats
Tell the Players What’s Going On
Roleplaying the Game Master
Adaptable Storytelling
GM Burnout
Size Matters
What is My Style?
Assorted Essays
Playing Dollies
Creative Schedule
Science: The Inverted Expectation of Fantasy